Keyframe Animation Segments
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In today's lesson, let's add some additional code that allows our animation to be animated sequentially. This will require that we identify the starting positions and ending positions of our animations. We'll be using UIView.animate(...) to perform a few of these animations. Finally we'll examine how to do this sequentially using blocks with keyframes.

Comments (6)
ravikanth.marri@gmail.com
4 years ago
Hi Brian, Thanks for the great course , I purchased all of your courses to support your work. I really liked your decision to build UI in code. Is there any place I can check what are your upcoming courses are ? Any plans of covering Unit testing for your future projects ? Thanks, Ravikanth
Brian Voong
4 years ago
hank1023
4 years ago
Hi Brian, Thank you so much for the course. One thing that I wonder in this class is that you kind of swapped the two animations in the "UIView.animateKeyframes" block, but during the actual animation, it actually translates back x-axis first and then of doing the rotation. I'm pretty confused about how it works :(
Brian Voong
4 years ago
Cinquain
4 years ago
That video was fire!
李承諴
4 years ago
Hi Brian I'm really appreciate that you upload those new courses It's very very worthy to buy your course thanks your all contribution on it
Dino32
3 years ago
Big Up !!!
alokach123
3 years ago
Hi Brian, I'm still learning to code and your videos have helped a lot. I was just wondering why not just use the completion block with a delay of 0 for the buttons? Is there a reason you didn't do it or just more of a preference thing?
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