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In this lesson, we'll dive into how we can apply some rotational transformation as we're panning our cards left and right. This is not incredibly difficult if you're aware of how to construct a rotational <b>CGAffineTransform</b> object using the appropriate angles. We'll look at how we can combine rotations and also translations as we're changing our gesture movements.
Finally, we'll discuss how to dismiss our cards using a few different techniques involving transforms and frames. Enjoy.